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Old 12-30-2009, 11:25 AM
Tree_UK
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Quote:
Originally Posted by proton45 View Post
Am I right in assuming that the primary purpose of this topic is to scare Oleg into producing a visually stunning landscape for "SoW"? Am I also right in assuming that "13th Hsqn Protos" (& possibly others) feel that Oleg needs this "encouragement" to produce a visually stunning world around our beautiful new cockpits? Am I also correct in assuming that when we finally do see screen shots of the "in-game" terrain, that we will have to thank "13th Hsqn Protos" (& zakkandrachoff for the topic) for scaring Oleg into making a better (city) landscape then "WoP"? Well, in that case...I'll just get it out of the way now and thank you all.
I dont think WOP is going to scare OLeg, its a great piece of work which shows what could of been done with IL2 (in some areas). The landscape is very good and very very similar to that shown on the SOW DVD all them years ago. The game runs very smooth and the FPS does not drop at all on my rig with everything 'whacked up' something I have never been able to achieve with IL2. Personally I think Oleg has been involved in this project more than most of us think, which can only be a good thing and is probably the reason why he would not be concerned about WOP being serious competion to SOW as a flight sim.
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