I, uh, think you are overstating the effects of this. Yes, the strategy of using a resurrect loop can regain as many lost units as you want, that isn't the same as being always effective. For instance, a Demon army:
Archdemons
Demonesses
Imps
Demons
Red Dragons
A fairly normal army in Shaterra is very likely to swap your inquisitors into the front lines. Even if not, Achdemons will dominate them, and will teleport accross the map to do so. You also seem to think that your stack of Royal Griffons is doing enough damage to the opposing 'invincible' army to actually kill it before you run out of mana/rage... not necessarily true. What if one main stack is a horde of Royal Snakes?
Anyhow, for 'no loss' games you have three different strategies you need to be ready to do:
1) Resurrection Plan (a way to get all units you lost back at end of combat with a weak enemy left over).
2) A Damage Plan. (A way to kill the enemy force, or get them into position for step 1.)
3) A Survival Plan. (A way to make sure you are still alive while doing step 2, so you survive to step 1.
For example, the Single stack of Black knights survives by having very high resistance to damage innately, and more with spells. They do damage because of increasing rage and being a pretty good stack to begin with. You resurrect them by turning all enemy dead stacks into Eviln, and just walking over one to replenish significant amounts.
You have only provided that step 1 above.
|