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Old 12-12-2009, 08:29 PM
Eldur Eldur is offline
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Join Date: Nov 2009
Posts: 101
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Quote:
Originally Posted by Lucas_From_Hell View Post
Just found this one less than 5 minutes ago:

In QMB, ...
... when selecting Crimea and Airfield as a target the new advantage/disadvantage selector creates corrupt mission files.

Quote:
Originally Posted by jurinko View Post
Still I do not understand how someone tries first to land on the water but the screen is beautiful
I used to "drive" on the water with FW-190 back in Il-2... was a lot of fun

Quote:
Originally Posted by andrea78 View Post
The problem (in my config) is not dlls, but files.SFS: mantaining the old one (from dvd), the game starts, while with the newer it crash just after loading.
You're basically running 4.07 then... but still it's weird.

Quote:
Originally Posted by IvanK View Post
Out of interest in game BF109G2 at 500Kmh IAS you can obtain 6.8G and maintain it in a descending spiral.

Now where does that fit into the Porked index scale ?
The others are porked. That's why we have P-51 wing shed whiners around. They can take 15+G with EASE! Should be impossible.

Quote:
Originally Posted by JG27_brook View Post
Me 109 G-6:
Me109 was almost a dream come true for a pilot. Good controllability, enough speed, excelent rate of climb. The feel of the controls were normal except when flying over 600km/h - some strength was needed then.
- Erkki O. Pakarinen, Finnish fighter pilot, Finnish Air Force trainer. Source: Hannu Valtonen, "Me 109 ja Saksan sotatalous" (Messerschmitt Bf 109 and the German war economy), ISBN 951-95688-7-5.
I remember that there was some Finnish data around that said it was possible to pull out the 109G-6 from a dive at 800km/h IAS with 4G. There were discussions on the concrete 109 elevator in FB. And I did one thing. Fire up UDP speed with a G-Meter in it, dive and pull at 800m - without even trimming (!) I had more than 4G. I think it was somewhere around 5-6. That would mean, that even the 109 elevator is not "concrete enough". Really, the point is that a lot of the planes just have too much elevator authority. Opposed to that is the lack of rudder authority, especially on ground.

Quote:
Originally Posted by Oktoberfest View Post
The issue 109 pilots obviously face is that the elevator becomes concrete at higher speeds than 350 kph. It's contestable that this speed is very low to have a concrete elevator, but here is not my point. It seems that the speed taken to make concrete elevator was TAS and not IAS as it should be. With this possible mistake, the 109 keeps being relatively manoeuvrable at low to mid altitudes, but becomes uncontrolable at high altitude.
That's definately a point. It should go along the IAS.

Quote:
Originally Posted by Aviar View Post
A tiny bug to report on one of the new 4.09m QMB missions.

Map: MTO
Target: Airbase
Defence: None

Although Defence is set to 'None', there is still a nasty AAA Tank (Coelian) defending the base. There should be no AAA on the base at all. (There is a seperate AAA setting for that).

Aviar
I see the same problem on Crimea with the Airbase when flying Allied. And there's LOTs of uber Flak. When flying Axis I really have to switch AAA on to have them there. I think this "bug" is as old as Il-2 itself though. But now, when DT alters the QMB mission, it's the perfect moment to address this issue.

Last edited by Eldur; 12-13-2009 at 12:25 AM.
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