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Old 12-11-2009, 05:29 PM
Mr luder Mr luder is offline
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Join Date: Oct 2007
Location: World - Europe - Germany - Kassel
Posts: 30
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Pretty much the same, except for the texture flickering.
Runnin R'n'R on this rig:
Intel i7 860, 2.8 Ghz (OCed to 3,2 Ghz)
Asus P7P55D
OCZ 4 GB DDR3 (727.7 MHz (2:10) @ 9-9-9-24)
Asus ATI Radeon HD5850 (OCed to 5870 Settings)
Samsung HD103SJ 1 TB SpinPoint F3

Driver:
9.11 with Tray Tools (v1.6.9.1435)

Tray Tools settings:
AA = 0x
AF = 16x
vSync = Forced Off
Catalyst A.I. = Off (seems like RnR dont like C.A.I., got CTD each time i tryed it.)


Temps are fine, average 50°C for CPU and 45°C for GPU.

Average FPS: 80 at day, 50 at night, 30 at night w. rain.
Lowest seen yet: 13 FPS at night, while rain.

Seems like its not at all traffic related, due i run this game maxed out, with full traffic and it runs just fine and then it drops to 15 - 20 fps for no reason - traffic stays the same.
LA kills FPS specially while cruising "down town", had huge lags and FPS drops to about 15 FPS for no reason, less traffic, no mirrors visible.

I can run ArmA2 on my System, maxed out with 3000m vd at steady 50 - 60 FPS.
ArmA2 is also known for its worse performance, anyhow, it looks way more better as RnR will ever do and has way more effects and details as RnR and it still runs steady at 50 - 60 FPS.

As i monitored my CPU i discovered RnR just used around 60% of it, might explain some performance issues here and there.
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