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Old 12-08-2009, 08:44 PM
Eldur Eldur is offline
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Join Date: Nov 2009
Posts: 101
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Quote:
Originally Posted by ElAurens View Post
Insuber, the cowling guns on the D XXI are very deep in the fuselage and fire through quite long blast tubes between the cylinders. It is very hard to see the muzzle flash.

The guns are indeed there.

This came up over at UBI and one of DT pointed it out.
I've done a screenshot of that, because it's great! I'd be very happy if it would be changed to that muzzle flash behaviour in other planes with "hidden" weapons like the 109/Yak engine cannons or guns put behind the engine in a similar manner.



And yes, I've gotten the Revi finally. Obviously just refly won't produce another sight, one has to start loading all over.

And I've nearly come across another problem, which should be easy to fix. The screenshots start at grab0000.tga *every* time I fire up Il-2, resulting in overwritten screenshots. Apparently, recording quick tracks inflight does not overwrite existing files as it's clever enough to look what's there already and take the next free number. And that's exactly what I expect from the screenshot feature as well.

Quote:
Originally Posted by Igo kyu View Post
How did you do that, and did it actually show on screen? I've got a pivoting 1600 x 1200 LCD, I tried that and it didn't work. I'd be prepared to play Oblivion and my other games at 1200 x 1600 so long as I could fly at 1200 x1600 in IL*2. If I recall correctly the left of the screen was brighter, which isn't ideal, but I'd really like a higher rather than a wider view in IL*2.
I've got a CRT and it could show me such a resolution, although it was completele out of aspect and halfway off the screen. For making screenshots it was sufficient .
For your display the conf.ini should have this:

[window]
width=1200
height=1600

ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=1
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

Maybe you need to set ChangeScreenRes to 0.

The brightness issue comes from the TN panel type. It's the same issue with up/down in default alignment. A MVA/PVA panel would "fix" this, but it's quite expensive.

Quote:
Originally Posted by csThor View Post
Default skins are hardcoded and stored in an entirely different format so there is nothing to change here. The only things that make your skins folder bloat like that are custom skins.
I just came across this... will there be more new default skins in future? Some are really bad, especially the A6M skins.

Quote:
Originally Posted by WWFlybert View Post
1024 x 1024 .gif about 561kb .. not quite the reduction of .png, but consistant indexed palette with .bmp

I think it's a moot point however .. try to buy a desktop HDD less than 250GB these days !
HDD space is not really the point, as it's widely available. But they have to be loaded into RAM. The smaller they're in file size, the more fit in. By the way, is it possible for the DT to do something about memory usage? More and more systems around have bigger amounts of RAM that is not used. Some stuff could be loaded right away if there's enough free space to avoid stutters.

Last edited by Eldur; 12-08-2009 at 09:11 PM.