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Old 11-23-2009, 03:51 PM
DGDobrev DGDobrev is offline
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Join Date: Feb 2009
Location: Bottrop, Germany, born Varna, Bulgaria.
Posts: 1,415
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Well, here's my preferences:

My Warrior's Best party:

Paladins
Knights
Inquisitors
Archmagi
Demonologists
Reserve:
Any lvl 5 unit with over 700 health for sacrificing to replenish the demonologists or other troops I may need, except Black Dragons
Druids

Why?
Paladins + Knights are a wicked combo. Both are perfect tanks and are very hard to kill. Using Archmagi's ability Magic Shield will reduce the losses during the battle and will make the resurrecting a lot more easier. Inquisitors provide extra resurrecting and the Demonologists provide very powerful scapegoat units for the AI to prey on. The druids are both summoners and rage hoarders - their 9-cell attack may not be worth much damage, but provides a significant amount of rage. As for the lvl 5 unit, anything over 700 HP will do, because I can easily use lvl 1 sacrifice on it.

My Paladin's best army:
Paladins
Knights
Archmagi
Inquisitors
Priests
Reserve:
Demonologists
Druids

The Paladin has a medal that improves the damage of all paladins, inquisitors and priests by up to 40%. You should be aware that this is simply wondrous. As such, I consider those 3 units mandatory. While striving for this army, I usually take the resurrection skill ASAP and push it up to lvl 3 as soon as possible. With this army and resurrection lvl 3, I do not care about losses. The AI usually goes for the priests, and I don't mind at all if they die, as long as the only thing I'm losing is them. Archmagi, Demonologists, Druids same as the above.

My Mage's Perfect party:

Well, as a mage, you need to be flexible. My current mage on impossible is lvl 22, 80 battles, no losses so far. I had to use the thieving tactic to get all the way to Reha. I managed

Paladins
Knights
Archmagi
Chosha's
Tirexes
Reserve:
Inquisitors
Gorguanas

I set up this party in a manner which will allow me to be flexible all the time. Against fast armies that compose of strong creatures that will do decent damage, I use the tanks - mainly because my defense is relatively low, being a mage. Against ranged armies, I use Paladins, Tirexes, Gorguanas, Inquisitors and Archmagi. Against mixed armies, I decide according to the composition of the army.

So far I've cleaned up everything up to verona. We'll see where it will go next.
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