Thread: Hints & Tips
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Old 11-23-2009, 01:30 AM
planetalcatraz planetalcatraz is offline
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Join Date: Nov 2009
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Default Hints & Tips

After doing some research in the game, I found something interest (correct me if I'm wrong, and sorry for my English)

SETTING UP THE CHARACTER
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Set the constitution as highest as possible. Every level, character's hit points will be added by (Constitution - 1). So, if we have 5 in constitution, then (5-1=4) will be added to the max hit points for each level. The bigger hit points, the more likely, the character will survive in the game.
I set constitution to 9, and get the perk bull, so the cons become 10. With this, my character will become a human tank, never need a food or first aid in every mission (except the last mission), so I'm getting rich for selling all the food & first aid kit.

Set the intelligence to 9. every new level, character's skill point will be added by +4 (if Int.Range between 1-5), or +5 (6-7), +6 (8-9). With botanist perk, the skill point will be added by 3 more for each level.
Say if we have 5 int., then 5+4 (+3 if have a botanist perk) = +12 skill point for each level.
if we have 7 int., then 7+5 (+3 if have botanist) = +15 skill point for each level.

I don't need perception, since I always fight in the front line with great armor & great weapon like chucundra shotgun (can be set to burst mode) or kain machine gun. Only sniper's like need high perception. I set this skill to 1. The idea of knowing the enemy location is not necessary for me.

With charisma only 1, I can get all the team member and survived the game. I haven't try playing the game with high charisma.

I set the Strength to 9, and the rest to agility (6, as I remember).

Remember the game will provide Main Skill upgrade, after you reach StoneGuard. After you want to get Demon (the last member of a team).
But the price is really high, 1.000.000 for each upgrade. Each main skill can be upgraded just once.

TRADE
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Don't set trade skill more than 150, it is wasted.
The buying & selling rate doesn't change after 150 point in trade skill.
With 150 point in trade skill, we have a buying & selling price at a same rate.

So before each mission, we can prepare by buying all the latest armor & weapon at a market place and consider it as a "borrow".
After the mission, we can sell it back to the trader, and receive the money which is the same with the money we spent (don't forget to repair it first, and load it with ammo).

How to get high trade skill in the beginning of the game. When setting up the character, choose trade skill as a favorable skill, to get higher trade skill.
In the game, set thief skill to 50, steal all the people & lock pick all the chest (but not all the chest will be available to pick), to gain exp. more quickly. after get enough free skill points, set trade skill to 132 (assuming you have 9 in intelligence), and before we leave the industrial zone, sell all the item left. In the northen city, we can learn trade skill from the master in the market place. He can add our trade skill by 18 (if we have 9 in intelligence & botanist perk) for only 25.000 (hope you get this amount in industrial zone by stealing every one & sell all the item when you have 132 trade skill)

In industrial zone, don't rush to sell the item, safe all the item in the available chest before we sell it, because some item will be needed for the mission, and the rest we sell it when we have 132 in trade skill (to get more money). I use building beside main office, there is 3 cupboard downstair & 5 upstair. (don't use the chest in shooting area, after a mission, it will be lock forever)

to be continued...

Last edited by planetalcatraz; 11-26-2009 at 04:26 AM.
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