Quote:
Originally Posted by luthier
We're trying to spice up the single player experience, so I'm trying to come with either more exciting mission types, or some one-off mission events, surprises for the player that can happen under the right circumstances.
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Once upon a time I used to make missions for CFS2, a whole campaign based on VF-17 actually. And one thing that was good in CFS2 was the mission builder. For example you have triggers, they can be area triggers for example. With these one could give the player the choise wether to go back to fight or fly home (ok, CFS2 also had the skip/jump option) or the triggers could be used to spawn more enemies or so that the enemy base holds fire until you are in the assigned area.
And another thing would be nice, random trigger. For example you fly to a certain area the trigger is used and here comes the random trigger, you have stationed 3 planes near the area where the player is, but the random trigger says wich one is spawned, not all just one and all of the 3 can have different planes, skill, altitude etc. With this randomisation the same simple mission is actually three missions in one.
-CH-