cI fly in all modes on the 360 so it doesn't bother me.
The main reason that folks avoid simulator is that certain aircraft do not perform as they should do.
I just avoid those aircraft, though in a historically equiped sides match, this might prove a major problem. For instance how would players flying P-51 fighters cope against Bf-109s in simulator or realistic modes as the P-51s are seriously "nobbled" right from the start.
I'm becoming pretty good at not crashing the Fw-190 and have managed to figure how to exploit its foilbles and handling quirks advantages in realsitic and simulator modes. I did the same with a certain stubby little US Navy fighter (that Foz1983 hates me mentioning) in BSP.
In arcade mode, the Fw-190 is pretty easy meat, but in realistic mode, it has quite a few advantages with the very sharp handling responses.
Quite a few aircraft are far better in realsitic and simulator than what they are in arcade.... and some aren't.
With simulator mode, those without AV8TR joysticks are at a huge disadvantage when it comes to looking around for targets. (A huge advantage when it comes to landing though!!)
If the games are run in realistic mode, to cancel out the spotting advantage of trick joysticks and with limited ammo so that players disengage from the fight once depleted, etc. it might prove interesting.
Bombing missons, such as hitting certain targets inland, such as the airfields on the BoB map or the factories on the Stalingrad map, etc. would be easily marked with successful hits by the plumes of smoke that bombs cause. We have run such missions in all modes before in made up missions.
Count me in.
Last edited by Panzergranate; 11-11-2009 at 04:55 AM.
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