il-2 lags randomly in arcade because people overload their servers with more players than they can handle, cause there's no bandwidth-test to set the player max.
I think another factor to arcade mode lag may be that people shoot from much farther away, and fly around in crazed furball at about Mach 0.8, spraying unlimited numbers of rounds in all directions, which is a lot of high-speed stuff for a server to track. When a random lag glitch occurs, it's usually corrected fairly quickly, but when everything's going so fast, when the server makes the correction the plane has moved 200 meters.
simulator has a tendency to freeze up for a half second at times, but not often, and not long enough to lose a target, usually.
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