Quote:
Originally Posted by Desode
I know my hat will always come off to the FFOW's Dev team, they were some the best and it was a honor to work with them and see how they took care of their community despite publisher pressure.
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Most development teams are very good and take great pride in their work. It's publishers that come between the developers and the communities like a chaperone at prom, killing all the joy.
In my experience, the people that make games - and I'm talking about the people on "the frontlines" doing the actual coding, textures, modelling, sound, animation etc - are more motivated by a desire for appreciation of the final product than anything else.
It's the guys in suits (that tend not to be gamers either) that ruin it for everyone. Unfortunately they are also the ones that a) get rich off everyone else's hard work and b) put up the funds to get the game to market.
Very few studios can afford to say "it'll be done when it's done". But the ones that can afford that stance, often put out some great games (Rockstar North, iD...).