Quote:
Originally Posted by fuzzychickens
My take from this is that my online experience on the PS3 was crippled because of the parallel development with the 360 version and Microsoft's strict requirements for the online interface works.
That pretty much pisses me off, but then again, this crap happens with all parallel developed games.
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Yep, that's what stopped Battlefield: Bad Company getting clan support or any of the other nice features the community wanted... Because the XBox version had reached it's M$ imposed "patch limit". So obviously the PS3 version suffered along side...
I dread to think what other features/fixes other games have gone without on PS3 thanks to M$...