Quote:
Originally Posted by Dargor
It hits once like TRAP without post-effects. You can't teleport enemeis but your own troops.
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I found that the AI cannot resist the bait if you move one of your troops next to an Evlin so that it is in the shortest path an enemy can take to hit you in melee, they will charge at you right into the Evlin...
One major disadvantage of the spell is that the Evlin will only move in the next round after it has been summoned, and has an initiative of 1, so it is best placed next to shooters.