Quote:
Originally Posted by RomBinDaHouse
2all - it based on project priorities which things are finished\polished first in development stages.
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No it's not. It's based on project
specifities. In Oleg's case, and inside the specifity of his project, the engine and foundations have to be done first. That is what most people don't realize when they complain about the relation time (years) versus visible (tangible) updates (screens/vids). They imagine game-making is like putting bricks on top of each other and in the end you reach a certain height and the "wall" is finished, but that is not how it works. In reality the big part of the work is invisible and un-showable in the context of a forum like this.
For me, the time Oleg's team took without visible updates is actually an indicator how new, if not revolutionary, the engine running this thing must be. It raises my expectations and trust instead of weakening it. Of course, I am also someone who expects a simulator and not a console game I should add.