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Old 10-26-2009, 04:22 PM
Fig Fig is offline
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Join Date: Oct 2009
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Quote:
Originally Posted by Ancient Seraph View Post
Athough I like the idea, it would involve Microsoft working on something without directly making money with it. So I'm guessing this won't happen.
Sorry about the long rant, but here goes.

See, you are spinning this the wrong way. They could use this as an advertisement and generate sales, thereby making money. While it may seem minor at first, how many times have you seen the comment "on the pc we can map the buttons however we want" as they look down their nose on console games. It is constantly used to set the PC above consoles as a superior gaming platform. And rightly so.

I think you are brushing this under the rug too fast. Let me say this again, just to make Aces of the Pacific playable, I went out and bought a Xbox 1st Gen flightstick at the tune of somewhere in the $100+ range and then had to pay overseas shipping. It wasn't a cheap affair. You have a group of people who if they want to play this type of game are willing to spend money but continue to be forced back to the PC due to a simple control issue. While I realize that the patch is supposed to fix that issue and I commend 1C for even acknowledging it and taking the initiative to work on it, there are other flying games that are in a nutshell "useless" to me. As others have said, just remapping your brain isn't an option. I have been flying RC planes for 20 years, and in real planes for even longer. This is just as big an issue as inverted Y axis, and if I recall, Xbox touted on the 360 that you could invert it in the console, and it would be inverted for all games. You wouldn't have to go into each game and invert. It was a selling point.

This is the first game other than Forza 2 where I have actually seen the company that makes it talk to the users and affect a change to the game. Myself, I have no more chances of getting an email through to someone on Microsoft's Xbox platform than I do trying to email Bill Gates himself, but the game developers must have a contact, a group of Xbox developers that they could get in touch with and suggest this. It's a direct benefit for their game so they would have some incentive.

I spend a lot of money on games. At one point I had 5 Xbox'es, and soon after 4 360's in my house all running Live. Most of my kids have grown and moved on, but I still have 2 360's at home, and like I said, have spent a ridiculous amount of money over time. There's money to be had here, you just will not see it the second it's put online.
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