Quote:
Originally Posted by Doktorwzzerd
Speaking of the Squadron Leader's cockney accent, it also bugs me a little bit that the game portrays members of the working class as officers. England still very much had a class system at the time and that system very much excluded all but the gentry from having an officer's commission, which was required to be a pilot. Generally speaking, the lower classes were restricted to serving as enlisted and NCO aircrew servicemen. I am sure there are exceptions to this, but generally speaking its true. See the BBC film "Piece of Cake" to get a sense of how rigid those social divisions within the RAF were.
Of course this has no effect on gameplay, but I can't stand it when games and movies attempt to graft modern personalities and social norms onto the people of the past, Brothers In Arms:HH being a game that particularly turned my screws.
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Keep in mind that the game was made by Russians. They kind of axed class structure in Russia during the Revolution. What I'm saying is it's something that they might not have even thought about, rather than a purposeful injection of modern values.