I agree, it's only natural that the first in-game shots will be less than those taken from the rendering engine, especially when you consider the machines used for the shots. They are in no way representative of the best that will be available to us when BOB comes out. It's way easier for a 'puter to display a static render in it's creation engine than in a dynamic game engine.
As many have pointed out, check out the really cool new features like self shadowing, and the attention to detail and let the rendering stuff like color saturation slide..... those will be fixed as the game progresses.
Above all......"patience grasshopper......"
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