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Old 10-23-2009, 05:29 PM
fuzzychickens fuzzychickens is offline
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Clearly this is a continuation of assets from Birds of Prey - a port.

Given that, they have a long way to go. The console version has nowhere near the attention to detail as 1946, it's buggy, the flight models were somehow messed up on a quite a few planes (ta-152, fw190, p51, p47).

You can't change weapon convergence, fuel load, or weapon loadouts. In fact, some versions (K4) of the 109 forced you to fly with gun pods - no option to remove them.

They used one cockpit for every plane type and even subbed the p47 cockpit for the p51.

No selectable difficulty menu like 1946 - just 3 set in stone settings.

The damage model (while looking graphically nice) was simplified, for instance if you tried to belly land - the game was programmed to just make you blow up if you don't land: 1. on a runway, 2. with gear down. Belly landings were impossible.

Online play even in sim did not require you to RTB and land to collect max points for kills. Also the multiplayer system did not have a dedicated server - you played a match with the people who joined intially, if they left, no one can join in middle of match to even teams - poorly done.

They have a LONG way to go to get this as fun as IL2 1946 is, even longer to get this where SOW will be.

Last edited by fuzzychickens; 10-23-2009 at 05:44 PM.
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