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Old 10-22-2009, 01:42 PM
kozzm0 kozzm0 is offline
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Join Date: Oct 2009
Location: летая через небо
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ground objects being to scale might depend on how far away from them you are. They're mainly meant as targets so they probably concentrated on rendering them as seen from 50m or more in the air. Once you get closer than that, the size of the object multiplies dramatically and the engine may show a difference it wouldn't from a distance.

Also the ground mainly looks sloppy from close up, if there's a discrepancy between the ground targets and the ground, I'd lean towards the ground being wrong more than the targets. I haven't landed next to a tank and switched to external view though.

There's some people in Berlin, but they're just little plastic-looking things manning ack ack guns. Some of them are in the middle of the streets, if you want to mow them down...
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