Quote:
Originally Posted by sniperspec
How can I spawn a specific soviet soldiers uniform without all the extras like the hat and helmet morphed into each other at one time?
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You could try manually change uniform with lua methods:
Actor.ChangeActorSkin( Level.GetPlayer(), "SovietSoldier" );
and then disable hats & helmets:
Actor.EnableMesh( Level.GetPlayer(), "grm_helmet" , false );
some tags you can try:
grm_helmet
grm_cap
grm_shoulder
grm_coat
sol_equipment_lo
to run lua methods from console, first use '$', ex. :
$ Actor.ChangeActorSkin( Level.GetPlayer()... );