The tickets it takes to destroy a bunker is the number of tickets the host sets up divided by the number of targets. You could launch a room with 300 ticket count and run small bombers only.
I'd like to see more variety in targets too, with varying points to take out. Plus, some airstrips to crater making carrying a load of 250 lb'ers in a full sized bomber useful. It's still a very good game type--my favorite--but the smaller bombs are all but useless.
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