Suggestion for ARCADE mode
If you want to see more arcade players be able to make the transition to realistic and sim, plus improve the gameplay in arcade - one thing needs to be done.
Arcade: Use the SAME flight/damage model as simulator and turn off stalls/spins. Nothing more, nothing less.
People would actually use tactics in arcade - energy, realistic speed differences, turn rate differences. Plus it would be easier to finish off and get kills when your target can't take a smoking, swiss cheesed plane and still accelerate to 1000+ km/h.
Realistic: stalls on, but plane wont enter spin, or at least instant spin recovery if you let off stick.
Simulator: full difficulty
But if you really want to improve the sim, just COPY the selectable settings in the difficulty from the PC IL2 1946. Then everyone can play the game the way they want, and host games with the exact settings they want. Allow players joining to see what settings are before commiting to the game - just lke the pc game.
Plus, figure out a way we can join games already underway. This would end people sending you stupid arse messages about how you ruined their game because you left early - sometimes real life interupts and I don't put real life on hold for games.
|