Quote:
Originally Posted by Ancient Seraph
I've been thinking about it a while. The main problem is it'll be impossible to find anyone when you just spawned, or at any time you don't see anyone for that matter. I did read somewhere that in Air Warrior you'd disappear from the radar below a certain altitude, this could be nice. Or make fuzzy gray blips, so it won't be as easy to identify everyone.
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Yeah, in AirWarrior - I think it was under 200 or 100 meters - I don't remember, but you'd be flying - under - the radar. You wouldn't show up on the map then. Just friendlies would always show up on the map I believe.
But in Airwarrior, you also had a visual aide in the cockpit that told you the type of plane and what team and how far it was at a certain distance.
http://www.gamegoldies.org/air-warri...ght-simulator/
I think one of the MAIN issues with this game is the fact that there really aren't any set bases. Allies and Axis don't have a set base. And they don't need one because they don't take off and land - they spawn in the air.
In Airwarrior, you'd have set bases - and you'd take off from them, and if there was an unmarked plane in your airspace - it most likely was enemy.