Some of us (like me) are just a little too obsessed with planes.
I wish I knew everything but some guys here know WAY more than myself. I'm really just here to hear them speak and learn a couple things myself.
I know enough to figure out though, that something seems wrong in BoP's representation of aircraft. To me, this game will be really a really, really fun arcade game with a hint of physics so that its not just another dumb shooter of a game that other games seem to be. It is NOT however, a flight SIM.
Like Wildar said, there's a huge discrepancy between RL data and BoP data.
If you download his charts, you can compare the RL data to BoP data. The climb rates are actually appalling. The best a piston-engine fighter could achieve in the climb was not very high. Spitfire LF. IX's for example could hit around 4,600 - 4,700 ft/min. The IX in-game can achieve 6,000 m in little under 1.5 mins... that's about 13,000 ft/min!
Which reminds me... where'd you find your data, Wildar? It is consistent with what I have at home, but I'd just like to know.
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