View Single Post
  #9  
Old 10-06-2009, 05:59 PM
Zatoichi_Sanjuro Zatoichi_Sanjuro is offline
Approved Member
 
Join Date: Aug 2009
Posts: 395
Default

Well, as a European console gamer I'm used to feeling ripped off.

I've not given up on PC gaming. Constantly upgrading hardware has always been it's bane, but it's always been there and it's greatly offset by the benefits.

Dragon Rising is a good example of how it's not the PC gamer that has given up on PC gaming, but the Publishers (most of them anyway). The money is in fleecing the console crowd who have proven time and time again they will happily pay for MP maps that were free on the PC. Dragon Rising is a console port over to PC with all the technical limitations that consoles have. It doesn't even support dedicated servers on PC, the biggest reason to play a PC online over a console.

IL2, on the other hand, was made and crafted for PC first. BoP was specifically made later for consoles. Sure, everyone wishes BoP has all the little details that people love about PC gaming, but there's a limit to what they can achieve on consoles. And since, afaik, this is their first foray into making a console flight sim I'm willing to forgive some of the minor details such as cockpits on 109s etc. being available on launch.

Personally, I don't feel ripped off with BoP at all. The campaign was great fun, if a little short, but the single missions are a massive extension as well as the multiplayer. The problem is that if you've given up on PC gaming, but you want the same experience that a PC game entails you are pretty much screwed. I'm just glad their are companies like 1C and BIS which continue to make games for PC gamers and don't just fob off a console port onto us.

Last edited by Zatoichi_Sanjuro; 10-06-2009 at 06:01 PM.
Reply With Quote