View Single Post
  #9  
Old 10-02-2009, 04:59 PM
Widar Widar is offline
Approved Member
 
Join Date: Sep 2009
Posts: 57
Default

Quote:
Originally Posted by Benrizz View Post
Yeeaaa That's just so great,

Thanks a lot, (even It will brings down some mythology that was starting to appears on that forum about some planes)

But Morghot is right, can you udapte that file to say what sensitivity you used for each plane, or was it the same for each one. ???
Because it changes a lot your results. For example if you use 3 notches down for each one, you lost a lot for the LA5-fn or for BF109s.

EDIT: sorry for the Edit but I just found the info about sensitivity on your file. You say 10 of 20 clicks. With that configuration for all planes,

Even if I agree with yourcomments, the sensitivity that you chose is biasing your datas.
- it brings an over estimation of performance for Spitifires, P51, FWs
over LA5fn and BF109s

Indeed with 8 notches down (with means 10of18 notches) you only lost 3 notches from a full turn without rudder on the Spit while you lost 8 notches for the LA5fn and 7 notches for BF109-F4
To be sure: the testing was done with the average virtual pilot on simulator mode in mind. A great vitual pilot can get great results when flying a brick at 20/20 sensitivity settings, but these kind of pilots are the exception and not the benchmark for testing an aircraft in BOP. I wanted results that the average virtual pilot can get in BOP on simulator mode. When flying at 20/20 you have a flight model advantage, but it is generally slight and in return you have to have a good "pilot's" hand, meaning that you need to be able to just apply the right amount of flight stick pressure to avoid stalling and spinning in turns, rolls etc. That is fine for the great virtual pilot, but not for the average one.

Average virtual pilots flying at 20/20 is, in my opinion, one of the reasons why these players stay away from simulator mode, since they just can't control the plane at that setting and start stalling and spinning 20 seconds into an online match and then quit and run back to Arcade mode.

If BOP's default game sensitivity setting would have been 10/20 instead of the 20/20 it is at now, we would probably have more average virtual pilots staying in simulator mode online matches.

Last edited by Widar; 10-02-2009 at 05:04 PM.
Reply With Quote