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Old 09-29-2009, 11:57 AM
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mazex mazex is offline
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Join Date: Oct 2007
Location: Sweden
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Quote:
Originally Posted by fuzzychickens View Post
Tell me, are the X and Y axis distinct from each other? I mean, is it easy to avoid unintended elevator input when you are rolling the plane and vice versa?
Let me guess that you are a CH user? Well, as it is not spring loaded it does not have the ability to do a roll with zero elevator input like a fighterstick, but does a real plane have that? Compared to the MSFFB2 it feels the same, maybe with a feeling that a loop with no aileron deflection is easier than a roll with no elevator... maybe... No problem for me that is used to the MSFFB2 since long, but I remember going from a CH stick to the MSFFB2 way back when that I also noted what you describe...

Regards /Mazex
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