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:
A New DTS Enhancement Mod
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29
09-26-2009, 04:22 PM
forlik
Approved Member
Join Date: Nov 2008
Location: Minsk, Belarus
Posts: 450
Quote:
Originally Posted by
Liz Shaw
Is this correct?
Actor.EnableMesh (player, "mesh_cap" , false);
No. The valid value for the cap mesh is "grm_cap".
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