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Old 09-15-2009, 02:56 AM
beaker126 beaker126 is offline
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Join Date: Sep 2009
Location: USA
Posts: 150
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Quote:
Originally Posted by Aruberikku View Post
There's definately something wrong with strike.

I have done most of the weapon unlocks, got a few left, mostly ground kills with smaller planes... P-51D-5, IL-2M, La-7,... And I don't think the developers actually tested this, since it takes a huge amount of time for 1 kill.

With a small fighter/bomber (e.g.: IL-2):
On 300 ticket-games, 1 group of bombs/rockets does about 1 damage, a kamikaze attack does 5 damage points.
So for a game that has 12 targets, you would need to reduce the ticket with 25 points to destroy 1. That's 25 passes or 5 crashes lol

On 1200 ticket-games there seems to be no difference, because the same attack does 4x as much damage to the ticket.

Wouldn't it be logic that a game with a 300 ticket would have weak ground targets, for games with small bombers? And a 1200 ticket-game would have strong targets, for games with heavy bombers.

I agree, quite frustrating when your tryin' to unlock things and you only get a couple of ground kills for 20-30 minutes worth of work. If your team is way ahead you can always kamikaze them but come on, I don't think that's really in the spirit of the game.

Last edited by beaker126; 09-15-2009 at 02:56 AM. Reason: spelling
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