Quote:
Originally Posted by Axe99
I disagree here - I see no reason other than entrenched bias why you can't have a sim-style game on console.
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I have no entrenched bias, I play both PC and Xbox with regularity with equal fun.
Quote:
Originally Posted by Axe99
Sure, you may not be able to deal with the entire range of controls, but there's no reason why you can't have the flight model and assists off.
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By not having the full range of controls available it precludes any full simulation game. Your forgetting that the vast majority of xbox players do not own flight sticks, and frankly actually getting one retail can be a next to impossible task. That means that the flight model simply must be simplified to some extent to allow a joypad to work. Your also forgetting that consoles themselves do not have the same computing power as a PC does. That means that there also has to be some simplfication of the game engine to accomodate console hardware. The visuals themselves take a lot out of the sytems, theres not much left for heavy physics calculations that are required of a full sim game.
As for the rest of your post, its entirely opposite of my view. If you would read the "to many tips from tom clancy games" thread, you would see I make the point of showing that the game is not dumbed down. I also make the point that the games strength is in its action. Consoles sell well because games are fun, when games become tediuos people switch off and play something else. Another point is that this game has amazing visuals, and sim mode really doesnt do the game justice on how good it really looks. Sure cockpits are nice and all but theres no zoom in on instruments so they are pratically useless.
And there isnt a strong shift of players, the PC flight sim crowd is tiny as it is. Your personal view is tainted slightly by the fact that your a fan of the series as a sim. Me personally I havent played the PC game, and I dont intend to. I gave up on flight games when HD gaming took off and not one combat flight game came out since that was a proper sim. Going back and playing those games now makes me cringe at how bad some of the graphics are, or how clunky the physics can be, or the terrible MP code (or lack thereof).
I have several close friends with the game and they all agree with me that sim mode just isnt any fun for them, as its far to frustrating. They and I prefer arcade at this point, though we have tried realistic a few times. But the way things are in realistic and having no option to set some things on/off really puts a downer on the fun, which is the whole reason we play the game in the first place.
Its not about personal opinion in the end however. Its about knowing the market and selling titles. I personally think its selling well simply due to the fact that its a damn good game. Its nothing to do with "the challenge", its simply well made, looks fantastic, and most of all is fun.