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Originally Posted by Xiaopang
then you didn't search very thoroughly. my thread about my performance mod, which explicitly deals with this problem was just a couple of threads below yours
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I saw your performace mod threadm but it only downgrade the game, and not add a bit of 'realistic things'.
Quote:
Originally Posted by Xiaopang
the water does disappear, or else you would end up with a quickly rising particle count, which no current hardware could handle. you just don't see how the particle count is balanced by removing particles after a certain time span
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I succesfully removed particles life-time, and upgraded the partcle numbers, my system can handle 54.000 (44.000 only for water, 22k from an emitter + 22k from another emitter) particle without any hangs / freeze or frame-drop, BUT, after that number the particles start to disappear... due to 'unknow reason', maybe an engine limitation, (anyway, i'm currently working on that).
Quote:
Originally Posted by Xiaopang
so how do you even get the idea to bitch about the fact that the game doesn't come with documentation on how to mod it.
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Developers didn't encode the script files, and there nothing wrong with mod the game, even without lincese permissions, (except if you make money with the mod).
Quote:
Originally Posted by Xiaopang
if you want to mod the game, then you will have to explore its inner workings by yourself, just as any other modder out there has to
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And that's exaclty what i'm doing, BUT a little help from developers (if possible) is never a bad thing.