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-   -   Unfair muiltplayer problem (http://forum.fulqrumpublishing.com/showthread.php?t=9340)

skullblits 09-05-2009 03:03 AM

Unfair muiltplayer problem
 
70% of the aircraft you fight are going to Crash to the ground, There for you lose that kill, but you've caused it.

I think points would be better 10 point 4 a kill and 5 for causing him to crash,

If your gunna kill sumone there just going to crash.

TexRoadkill 09-05-2009 05:02 AM

I agree. Whoever did the most damage to them should get credit for a kill. You can take out the engine and force them to crash and still not get a kill.

Zeroptimus 09-05-2009 05:13 AM

Not like I need it, but terrain has robbed me of many a kill. I would like some sort of merit for tearing them apart and hitting the ground is very cheap.

Jeevz 09-05-2009 05:20 AM

We had a guy in my game tonight that would bail or nose dive once someone got deep in his six. So annoying...

fuzzychickens 09-05-2009 06:10 AM

Wait, so even if you give heavy damage and they crash, no credit?

On pc you got credit if you damaged them - even if they manage to land their crippled crate.

vincent1989 09-05-2009 07:08 AM

doesn't bother me, what bothered me was when i blew someone up in mid air (no other enemies or friendlies in striking distance) only for it to say he'd crashed and not give me the kill, that happend twice in one ten minute game, i was not amused.

what was funny was leading 3 enemies on a merry chase in my hurricane whilst my team mate destroyed their structures and then i performed a very nice immalman and promptly shot one of them down just before the game ended :D

Molgera 09-05-2009 07:11 AM

Jeevz is right, it's not only when we caused it, it's an easy way to avoid getting killed in ranked game.

After that, instead of having to get altitude again, his plane appear really up in the sky, ready to dive on us. As in 1946, we should have to take off in multiplayer.

And when we're out of ammo or fuel, how are we supposed to refill without a place to land ?

Also, when two players crash in one another, it happens that one of them gets a kill and the other just get crashed.

Finally, at least in non-ranked multiplayer, I wish we could join a game whenever we want, so that we can be more in a game. Because for now we have to count on the odds of someone looking for the exact same game at the same time, and when the game starts, nobody can join anymore.

To finish, a lot of game hosts quit the game before the end if they're losing, so I wish 1. point losing for early disconnection, at least in ranked game and 2. external server so that we can continue playing if that happens.

Thank you for reading ^_^

PF_Lizard 09-05-2009 11:08 AM

Is there no penalty for a crash? -10 for bail / crash would probably make the spineless buggers fight a bit longer! lol

redtiger02 09-05-2009 01:10 PM

Quote:

Originally Posted by TexRoadkill (Post 96553)
I agree. Whoever did the most damage to them should get credit for a kill. You can take out the engine and force them to crash and still not get a kill.

This from the same Tex who crashed 8 times in 20 minutes after taking very little damage each time, then blamed it on engine problems 6 hours after the fact. They need to fix this problem fast before it kills the multi hawx style.

mattd27 09-05-2009 01:48 PM

Well I know I'll always try to fight to the end, it just makes a better game for everyone.

I haven't actually played MP yet, but half the time in SP I just shoot out the plane down until it has critical damage and watch it plummet to the ground.

It seems like this problem will be...frustrating.


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