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-   -   4.09 interviews (http://forum.fulqrumpublishing.com/showthread.php?t=8425)

cmirko 07-28-2009 12:24 PM

4.09 interviews
 
http://simhq.com/_air13/air_420a.html
http://spread-wings.ru/content/view/238/1/


cheers

ChrisDNT 07-28-2009 12:41 PM

A request to the dev team : please, could you put directly within the game setup all the proper resolutions for 16/9 screen ratio ?

I tried everything to make the game work on my new 1920X10210 lcd screen and nothing worked !

KG26_Alpha 07-28-2009 12:44 PM

Thxz

Was about to post it here myself :)

See Also

http://translate.google.co.uk/transl...%3Den%26sa%3DG

Now wheres those nay saying IL2 1946 abandonware posters ??


Quote:

Originally Posted by ChrisDNT (Post 84507)
A request to the dev team : please, could you put directly within the game setup all the proper resolutions for 16/9 screen ratio ?

I tried everything to make the game work on my new 1920X10210 lcd screen and nothing worked !

Open your config ini file in IL2 1946 directory and set as below.

[window]
width=1920
height=1020

furbs 07-28-2009 12:54 PM

well...oleg has nothing to do with it...its being done by a third party

ChrisDNT 07-28-2009 01:21 PM

Open your config ini file in IL2 1946 directory and set as below.

[window]
width=1920
height=1020
+++++++++++++++++++++++++++++++++

This is what I've already done, by all the methods possible; but as it looks that my config file doesn't "talk" to the game, this is why I ask for the proper 16/9 resolutions being available directly within the game setup UI.

proton45 07-28-2009 01:39 PM

Quote:

Originally Posted by KG26_Alpha (Post 84509)
Thxz

Was about to post it here myself :)

See Also

http://translate.google.co.uk/transl...%3Den%26sa%3DG

Now wheres those nay saying IL2 1946 abandonware posters ??






Open your config ini file in IL2 1946 directory and set as below.

[window]
width=1920
height=1020

They will find some way to "spin" it... ;)

KG26_Alpha 07-28-2009 03:48 PM

Quote:

Originally Posted by furbs (Post 84513)
well...oleg has nothing to do with it...its being done by a third party


Who said it was anything to directly do with Oleg ?

He put his name to the team "Diadalos" finishing and enhancing greatly v4.09m

Which I'm sure were all very grateful for and appreciate unreservedly.

Well I do at least :)





Quote:

Originally Posted by ChrisDNT (Post 84522)
Open your config ini file in IL2 1946 directory and set as below.

[window]
width=1920
height=1020
+++++++++++++++++++++++++++++++++

This is what I've already done, by all the methods possible; but as it looks that my config file doesn't "talk" to the game, this is why I ask for the proper 16/9 resolutions being available directly within the game setup UI.


Make sure if you have more than 1 installation of IL2 that your changing the correct config file.
IL2 wont launch/run correctly if it cant see the config file.

ECV56_LeChuck 07-28-2009 04:59 PM

Come on men! Doesn´t matter who is behind, just enjoy it!! (when it comes!)

Blackdog_kt 07-28-2009 06:17 PM

Is anybody else excited at the combination of hard-coded radar support and mod compatibility? Because the way i see it, if those work in progress add ons after 4.09 get released, we could have a whole new way of flying and fighting to explore and i think it's never been done before in a WWII simulator.

One of the youtube videos says that ground clutter is determind realistically according to what kind of terrain you are flying over...if terrain data is parsed into the radar code, then we might as well see bombing radars like H2S in addition to the interception radars.

I think the whole prospect is brilliant, let Oleg's team work on SoW:BoB, get another team to keep improving IL2 until SoW expands into the other theaters and you also get a very well trained team to work on SoW add ons down the line. Heck, if they pull off radar and we start seeing servers with bomber command raids and night fighter ops, i would be so interested that i'd easily keep flying this for an extra couple of years :cool:

Triggers would be awesome if they work not only on single player and coops, but dogfight servers too. There's a whole lot of new tactical possibilities to explore, i mostly fly blue but i always wanted to fly an unarmed Spitfire on a recce run. Well, even if we don't see all of these new features, i'm still surprised at the flexibility and expansion of this almost 10 year old game engine. I can barely imagine what the possibilities will be in SoW. Good times ahead ;)

Rango 07-28-2009 06:33 PM

ChrisDNT - edit conf.ini this way and it should work for you:


[window]
width=1920
height=1020
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=1
EnableResize=1
EnableClose=1
SaveAspect=0
Use3Renders=0



Kind regards

Rango


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