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Battle Of Britain: Storm Of War - Pilot's Lounge
As Oleg's Room 2 has been opened exclusively for questions about the game, we shouldn't spam it with chit chat about everything and nothing. I thought it might be a good idea to open a new thread, where everything about ideas, speculations, etc. will be posted... Quintessentially all the stuff, that filled the numerous pages in Oleg's first room. Feel free to accept it or not!
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The whole board consists of chit-chat, as there is little news on the one hand and a lot of people who use this board primarily to vent and whine. The facts are already summed up nicely in the new ORR-Thread, but you won't heal people from complaining, demanding and claiming to be able to do it better than Oleg.
It's a pitty, fully agreed, but trust me: You cannot change them. Even the fact that they turn away other customers or potential interested people by their flaming and complaining doesn't interest them. It's just egocentric whaaa-whaaa-whaaa, I want, I need, I demand, where is, when, you promised. Like 4 year old children. Barely believable that some must be over 18 years old! As much as I support your point, Moreno, there have been numerous threads like that, all with the same result. It's not the game, not Oleg, no financial crisis or technical problems, which are so damaging for Storm of War and the future of our hobby, it is this community. |
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Oleg is gonna do what Oleg does.
He will persist regardless of all the ill-tempered remarks and negative jibe. Since 2001, I've read all kinds of verbal tripe about the Il2 series and Oleg keeps going like the "energizer bunny". Even the dark side has no power. LOL http://www.youtube.com/watch?v=QxafIhYFOr0 |
I was wondering if with the weather model in SOW, that we most likely will encounter simular stall condition's as that decribed below. It would seem to me, that we will most likely see this in game. This will most certainly add another thing that we must keep our eyes on. But I think that it will be a good thing to have, if only for the realism of the fm.
Downwind stall: For instance, a powered plane flying north with airspeed of 30 knots against a 30 knots headwind has zero ground speed. If you turn 90 deg. left (west), the plane's airspeed still is 30 knots but is now drifting 30 knots to the south resulting in 42 knots ground speed to the southwest. If the plane keeps turning south, the drift due to the wind is still 30 knots but now the ground speed becomes 30+30 = 60 knots, while the airspeed still is 30 knots. The pilot on the ground will see the ground speed but not the airspeed, and since the plane seems to move much faster flying downwind, the pilot may instinctively slow down the plane below the stall speed. This results in a pilot-induced stall due to the optical illusion of the plane's higher ground speed when flying downwind |
I thought that this was already modeled in IL2? Hence out problems getting aircraft with combat loads off stationary carriers.
One of my first hairy missions in IL2 involved taking a plane off from Miline Bay in a thunder storm with a wicked cross wind component. (Before I found out about locking the tail wheel :( I'll have to search for the mission!) When we can setup a mission and specify the Windspeed and Velecity in BoB we will be able to test this. Cheers! Quote:
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I have not dreamed these questions up i have asked because these statements were posted here as news. Maybe you should direct your disgust at those who originally posted and now have no answers. Keep up the good work though who knows Oleg might even give you a free copy or mention you in the credits. xxxx |
Speaking as a four-year-old, Rise of Flight (ROF) have show everyone exactly how to interact with the community.
Despite heavy condemnation of their online login policy, they did not hide away, they faced their critics and moved forward. They are now in closed beta with a scheduled May/June release. While there is no way to compare the scope of SOW to that of ROF one can compare the dismal public relations excercise of SOW publishers/developers compared to the new kids on the block. One should always remember once a successful engine is released, other developers who once may have been inclinde to use the SOW engine may change their mind. A working engine is far more appealing than a theoretical abstract of what can be achieved when, if and how SOW is eventually released. I will be spending my money of ROF when it hits the market, simply because their is nothing else new in the flight sim genre. Make no mistake I will also rush to buy SOW when it is released. I am closely following three projects and will purchase them all, they are HOI3, ROF and SOW. Of all the three, the most disappointing is SOW, not in features, function and wow factor, just the fact that they treat the community like... |
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The question is asked several times because we simply get no answers.
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