Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Other Topics (http://forum.fulqrumpublishing.com/forumdisplay.php?f=117)
-   -   Euro Truck Simulator (http://forum.fulqrumpublishing.com/showthread.php?t=3795)

Turk 08-29-2008 08:08 PM

Euro Truck Simulator
 
This game was released , http://www.eurotrucksimulator.com/index.php

NotoriousTrucker 08-29-2008 08:30 PM

what?

Whiskey 08-29-2008 08:39 PM

A different developer, a different publisher...and the german version was released on August 6 hehe

Turk 08-30-2008 12:00 AM

uheuhe , thats not bad game :) you sould play this game ,until rign roll release on :D

kosak 08-30-2008 10:11 AM

horrible game

Pete379x 08-31-2008 01:31 AM

Quote:

Originally Posted by kosak (Post 48215)
horrible game

Thats what she said! :cool:

obsolum 08-31-2008 01:22 PM

Yup, absolutely horrible. It's just the same as Haulin', nothing has changed in the physics or gameplay department. Only the vehicle models have been updated. I admit they look pretty good, but the handling of the trucks is just laughable.

And there's only 1 or 2 roads in every country, and only one city (the capitol). Not worth the money.

trucknisse 08-31-2008 07:26 PM

Yes, its very realistic. Not.
Thats why we are all waiting for a much better game. Rig N Roll. Lets hope we can play it really soon.

I think they should let us play the beta, so that testing goes faster. :grin:

obsolum 09-01-2008 05:04 PM

Quote:

Originally Posted by trucknisse (Post 48310)
I think they should let us play the beta, so that testing goes faster. :grin:

There are game developers that work that way, but I'm not sure this would work for Rig N Roll. It could.

Live For Speed is an online racing simulator (not an arcade game like NFS or TDU or whatever, this takes skill to drive) that's been in development since 2002. It's being developed by a team of 3 guys, and only 1 of them does actual coding of the game. The other two manage the website, database, and graphic aspects. They work in the way you suggest, ie. people can buy the game as it is now, play it as much and as long as they want, and whenever there's a new patch or an update that fixes bugs or glitches, or adds new content like tracks and/or cars or new features, you just get it for free. Only a one-time payment. You can also download a free demo, which has 3 cars and 1 track. Note that the game is NOT finished, it's still in Alpha so it still has some bugs and glitches and there are still things that need to - and are going to be - added. But people can buy it if they want, and the developers earn a living that way.

Here's a video of LFS made by a user, with real game footage from races, so it's not an official trailer or anything.

Live For Speed

It was first released in 2002 or 2003, back then I think there were only 2 or 3 cars and one track. They've come a very long way since then, and they'll go a lot further still, but it will take time.

So you see that developing a game with only a few people does take a lot of time, as in years and years. But you either decide to keep it secret until the bloody thing is finished and you're ready to release it, or you release demos or beta versions that people can play and test. You don't announce that the game will be released this date or that date, and then postpone it again and again for years on end.

Stoned_Trucker 09-24-2008 03:15 AM

I've played this game. It's has it's pro's and con's. If they used the game engine and some of the ideas like now missions and such in the 18 wheels of steel (which I bet the next one will use this setup) it would be a better game.

This game is impossible to drive the trucks with the keyboard unless you set the sensitivity to almost lowest settings due to the single axle the damn trucks can spin on a dime (well in a trucker style).

I like the style and some of the game play but it would work better as a USA style with the rigs of the US vs the Euro style. And wtf? I bitched at them for multiplayer over and over and they never do it. I guess driving in a virtual world of truckers wont happen anytime soon.


All times are GMT. The time now is 02:09 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.