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I wonder
Does the new movement system use a point and click interface? I mean, that seems more realistic than anythiung else, but one thing about that bothers me. In the old version, you could evade mobs reather easily if you werent strong enough and still get the treasure, so you sort of had a flight or fight option. If you point and click in the new version, you really have no option but to fight it seems.
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You are faster than monsters. Sometimes a lot faster, if it's something big and lumbering like a cyclops. So in many cases you can indeed avoid overpowering enemies and pick up their treasure without fighting them just yet.
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Keywords being just yet. I mean who doesnt want to shove the lance of their knight down some cyclops's throat? :D
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Cool, thats good to know. I wasnt aware that the creatures would have different speeds in this as well. I love fighting the monsters, but when its a cyclops or dragon against a few archers, running sounds good.
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