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Comms with AI ingame
Hi fellas,
Sorry if this is found elsewhere but I cant find it. The in-game communications menu is for all intents an purposes broken, right? Is there any way to make it work since I find it utterly useless to fly single missions offline without it! |
Broken might be putting it slightly too strongly as the commands that are there 'work'- after a fashion, one that Ilya thinks is 'fine', but many/most offliners would regard as inadequate.
The formation spacing commands work and the close formation can be used to bring formation back from attacking if caught quick enough (tab-1-6-6-2-2) then get into a favourable position( Once engaged it is difficult to recall them) Order attack with attack by viewport (tab-1-6-5-5) while looking at enemy to be attacked. |
OK, but the commands for ground control is still not operational, right?
And in order to make the AI flight see me as comamnder I need to run on autopilot untill waypoint 1, correct? To "look at the enemy" does that involve padlock or just simply looking at it with the ingame viewsystem? |
Ground control- vector to home works- looks like there is a range restriction tho:grin:
Takeoff conditions gives met info Request targets seems to work Not sure on request for assistance- need to do some tests Takeoff-needs auto pilot engaged briefly if wingman, ~till waypoint 1 if leader Landing- doesn't work calling base, but if you fly around base eventually you will be called to land- leader lands last! Look at enemy seems to work for me with tir but I do tend to get in close before giving order. Threats from other aircraft can affect behaviour. That's my experience anyway |
Great, thx for the information mate :)
Then lets see if I can get it to work for me too! |
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