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-   -   Any update on the Korean War sim? (http://forum.fulqrumpublishing.com/showthread.php?t=33803)

Dores 08-10-2012 02:59 PM

Any update on the Korean War sim?
 
Anyone remember this?
http://www.ww2aircraft.net/forum/il-...ced-13533.html

BlackSix, could you give us a status update on this?:)

von Pilsner 08-10-2012 03:03 PM

Quote:

Originally Posted by Dores (Post 453576)
Anyone remember this?
http://www.ww2aircraft.net/forum/il-...ced-13533.html

BlackSix, could you give us a status update on this?:)

I would have to say: does not exist...

BlackSix 08-10-2012 03:24 PM

Quote:

Originally Posted by Dores (Post 453576)
Anyone remember this?
http://www.ww2aircraft.net/forum/il-...ced-13533.html

BlackSix, could you give us a status update on this?:)

The project is frozen. We have no plans to develop it in the near future.

Dores 08-10-2012 03:35 PM

Thanks for the quick reply B6!

But that's really sad to hear... A good Korean, and maybe a Vietnam air combat simulator is what we really lack out there on the market IMO.

Chivas 08-10-2012 05:17 PM

Considering Korea was Luthier's project, his priorities have changed considerably. I hope the development continues to concentrate on WW2 theaters, but that doesn't mean they couldn't contract a third party to continue the Korean project.

von Pilsner 08-10-2012 05:30 PM

Quote:

Originally Posted by Chivas (Post 453631)
Considering Korea was Luthier's project, his priorities have changed considerably. I hope the development continues to concentrate on WW2 theaters, but that doesn't mean they couldn't contract a third party to continue the Korean project.

Are you suggesting that MG might contract out to another company to make its games for them?

While it is possible, it seems really really unlikely.

Chivas 08-10-2012 05:46 PM

Quote:

Originally Posted by von Pilsner (Post 453635)
Are you suggesting that MG might contract out to another company to make its games for them?

While it is possible, it seems really really unlikely.

Its has always been the business plan to contract out the game engine, but not for main theaters of WW2, which the development would keep for themselves. I don't know what kind of contract Luthier had with the development to build the Korean War theater, but that got set aside when he was brought in to take over the work on the WW2 theaters.

von Pilsner 08-10-2012 05:52 PM

Quote:

Originally Posted by Chivas (Post 453641)
Its has always been the business plan to contract out the game engine, but not for main theaters of WW2, which the development would keep for themselves. I don't know what kind of contract Luthier had with the development to build the Korean War theater, but that got set aside when he was brought in to take over the work on the WW2 theaters.

OH, I thought Luther worked for MG before he took over and that he was working on the Korea stuff for MG/1C I didn't know he was working for someone else then...

I also thought that MG was going to do the theaters themselves and then release SDK for 3rd party development, I did not know they contracted out for others to produce content I thought 3rd party developers were doing it on their own (not under contract).

Interesting stuff indeed.

Meusli 08-10-2012 06:02 PM

Quote:

Originally Posted by von Pilsner (Post 453635)
Are you suggesting that MG might contract out to another company to make its games for them?

While it is possible, it seems really really unlikely.

They have a company making the Russian map for them now.

Chivas 08-10-2012 06:05 PM

Quote:

Originally Posted by von Pilsner (Post 453643)
OH, I thought Luther worked for MG before he took over and that he was working on the Korea stuff for MG/1C I didn't know he was working for someone else then...

I also thought that MG was going to do the theaters themselves and then release SDK for 3rd party development, I did not know they contracted out for others to produce content I thought 3rd party developers were doing it on their own (not under contract).

Interesting stuff indeed.

Luthier wasn't working for anyone else. I would imagine he worked directly for MG or contracted out the game engine from MG.

There will still be an SDK for 3rd party developers, but anyone selling their work would probably have to contract out the game engine.

Atleast this was part of the business model, but the sim is still unfinished, and anything could happen.


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