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Blacksix - Fix multiplayer play & net-code
Hello Blacksix,
Can I make an appeal to the team to fix the COD net-code & online gameplay as a matter of priority please. There are so many online issues it's hard to know where to start, but some that spring to mind: * Static objects appear in single player missions but not in MP online mission (buildings, spline roads etc). * Static objects in a sub-mission are not loaded into MP online games. * Objects can be raised in height in single player missions but default to zero height in MP online mission. * The same mission plays differently in FMB preview, single player & MP online play, making it impossible to build consistent missions. * Several planes don't start or have non-working controls in MP online play (especially with latest patch). I'm sure others will be along shortly to sumarise net-code issues (?Bliss). Thankyou. |
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The game of "Whinge about CoD" seems to be in 100% working order... so why the whinging??
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I would be grateful if you didn't hijack this thread. Thankyou. |
Others would be grateful, if the same old bugs weren't regurgitated time after time after time and a visit, of said regurgitators, was made to the [s]Luth[/s] err, bug tracker site instead.... :cool:
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Maybe you spend too much time on this forum. |
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Hello Blacksix.
The comment of Salmo is very important, thank you. |
I think that the devs know this is big problem, and are working on it:)
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Good post Salmo.
I remember asking about the dedicated server stuff long before the game was ever released without ever getting an answer. I think the 1st thing we need is an actual dedicated server (like 99% of the other steam games use) Servers that act like clients are probably 1/2 the problems with the network stuff. I too hope some of the glaring bugs in the MP/Dedi world get fixed. This is the hugest limit on mission design. |
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