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Question
Is the contacts disapearing at certain distances bug still around? I have a GTX 460 (1gig) with 301.42 driver.
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The problem has been addressed and almost completely resolve. BETA PATCH v1.06.17582 + Mini FIX.
Still... Contact spotting and detection is much harder than Classic IL2 reference, especially against the ground. In online playing, my experience is with ATAG server, you sometimes run into ghost contacts, that is black dots that disappear when you get to certain distance and that they are not really there. Mystery of the CloD code... Anyway things are getting there slowly, two steps forward, one to the side and sometimes one backwards. Some of us still belive. Salutes. |
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Yeah, it is almost corrected, but it doesnt work yet...
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To solve the disappearing and reappearing contacts just change MeshShowLod=0 to 1 in conf.ini, it's in the [core] section.
But it will not solve this: Quote:
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Will try this out, ty HR_Naglfar. :)
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