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-   -   Now see what moding does for a game and company! (http://forum.fulqrumpublishing.com/showthread.php?t=32150)

GF_Mastiff 05-16-2012 03:12 AM

Now see what moding does for a game and company!
 
Quote :
"There's no doubt that the thrilling Day Z mod currently drives Arma 2 Combined Operations sales on Steam", he says with a touch of understatement. "Sales have increased almost fivefold from how they were before Day Z's Alpha release!"


http://www.armaholic.com/page.php?id=16786

TinyTim 05-16-2012 03:15 PM

I still clearly remember numerous "It was fun while it lasted" comments back when it broke out that IL-2 had been "hacked" years ago.

JtD 05-16-2012 03:25 PM

I would say "can do", not "does".

EJGr.Ost_Caspar 05-16-2012 04:04 PM

I haven't have same kind of fun anymore since then - at least online. My squad died slowly from the confusion and dissapointments.

And that Zombie mod doesn't look like much fun too. Just feeding the kiddies.

GF_Mastiff 05-16-2012 06:00 PM

the DayZ mod is more social survivalist. No Run and gun in this one.

Cadet_Flagello 05-16-2012 10:08 PM

Quote:

Originally Posted by EJGr.Ost_Caspar (Post 426518)
I haven't have same kind of fun anymore since then - at least online. My squad died slowly from the confusion and dissapointments...

I agree with this, and had the same experience. Ubi shut their chat and all, it didnt seem the same thing. I think "can do" is more accurate, because it depends on the game, modding can destroy it or make it live for a long time (i.e. Neverwinter nights or the Elder Scrolls video games or Counter Strike). I dont think it's the case for a flight sim.

Whacker 05-17-2012 05:11 PM

Modding never destroys a game, ever. Blaming modding for lack of interest in a game is like blaming car enthusiasts for declining interest in their particular make and model over time. If it weren't for the mods, I would have shelved IL-2 a long time ago. It has everything to do with how you enjoy your games, which should always be how you want, not how others tell you.

T}{OR 05-23-2012 12:50 PM

Quote:

Originally Posted by Whacker (Post 426951)
Modding never destroys a game, ever. Blaming modding for lack of interest in a game is like blaming car enthusiasts for declining interest in their particular make and model over time. If it weren't for the mods, I would have shelved IL-2 a long time ago. It has everything to do with how you enjoy your games, which should always be how you want, not how others tell you.

It destroys certain aspects of it, every time. The offline community is the one who profited the most from mods. Online community in return, got decimated. Period.

CWMV 05-23-2012 02:31 PM

What? There are lots and lots of people in spits v 109's mid depending on time.
You could even make the argument that those who want stay with the inaccurate, anemic and obsolete version of the game are the destroyers, refusing to move on with the rest of the community.
More choice for the end user is always a good thing.

Gankhuu 05-23-2012 02:55 PM

I would've shelved IL2:1946 a long time ago as well without the mods. Still fly it with my friends all the time... even over CoD.

And games are not forever. When they die in sales and multiplayer, mods can bring them back to life for a time-but I promise it makes games last longer than they would without the mods.

The best part is mods are one major part of gaming that beats console games to a bloody pulp. You force a game to only run stock then you're appeasing the type of people who are controlled by games not the other way around.

So the real question is about you: are you a do as your told, never use aftermarket parts on your car, don't want to think for yourself kind of person?

Or do you like to play with vanilla and think, " Ya know what would go great with this..." kind of person?

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