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-   -   BETA PATCH v1.06.17582 thoughts. (http://forum.fulqrumpublishing.com/showthread.php?t=31834)

Majo 05-07-2012 10:24 AM

BETA PATCH v1.06.17582 thoughts.
 
Salutes!

Let me recall BalckSix last week update previous to this weekend release:

Quote:

Originally Posted by BlackSix (Post 416486)
Dear friends,

...When we can't get it right, it hurts us. When we are in the constant state of "almost ready", when we break promises week after week, it affects us very deeply.

... it looked like we had something releasable this morning, by lunchtime we felt we should work on it more. What we almost released ...

...The decision was very hard to make. Many team members are unhappy with it, especially those responsible for the parts of the patch that are fully tested and working such as the FM.

... rather than presenting ourselves as a team that releases half-finished patches with lots of graphic issues, we should work very hard on building the reputation for making things right, the first time, however long it takes...

These words now have a new meaning to me after going through the BETA PATCH v1.06.17582 experience.

I will not mention here my personal game situation, there is a bug thread here:
http://forum.1cpublishing.eu/showthread.php?t=31760

This post is just to express my sympathy about the amount of pressure the 1C team must be suffering in order
to release a Patch in the actual state.

I personally think that after a full year of higher expectatives, now I do not care any more about tomorrow,
next two weeks, nor even next month…
I care about getting things right by the CloD 1C team. I care about the CloD 1C team taking back the control
of the situation.

Majo.

JG52Krupi 05-07-2012 10:27 AM

Well said.

SG1_Lud 05-07-2012 10:45 AM

Hi Majo:


I believe that it was a very difficult decision for them, to release this alpha-beta testing version or not. I imagine that the team was divided regarding that, but finally they decide to release.

The community was putting a lot of pressure, because is too long since the last patch, and because of the CTD online.

There was a poll about if it was preferred by us to wait until everything was perfect, or release it in whatever the current state was, to HELP with the testing process.

So finally they released, put a big warning, this is ALPHA DX-10, and asked us for help.

The results are what we know, and in line with what we could expect, seeing the results of the poll I mention before: a good part of the community took it as the patch they were expecting and a good part of the community took it as a testing release, and began to do correct tests (correct installs, methodic tests, hardware wise, in short, people who knows how to test, which it is not easy).


So I can understand that for a good amount of people, the patch is dissapointing, specially when they start to see unfinished things, graphics errors and so on. Many of them are surely very easy to fix ( I've seen so far z-offsets errors, alpha-channel errors, and some new CTD which could be related to normal and easily fixable code errors).

But I think they know what they are doing, and we must be patient. it's only a few days since they released this version.

I remember clearly, short after the NA release, we were in the exact same situation, and then they came with a patch that impressed nearly 100% af all of us, that was when we got the new amazing sounds and lot of new features. Please check back in time and see the reactions of the community in that patch (sorry I dont remember the exact version number). Then the infamous online CTD appeared, spoiling all this amazing job.

I only hope that Luthier and team can read correctly the forum reactions, and permit us to continue testing small new releases fixing this and that, and dont get blinded by the reactions of those who want to play now (understandable) and dont want to lose time testing. To this ones, please be patient, let the rest of us do the job of testing the game, so it can be fixed for all.

This method has worked in the past (again, see history around september 2011 and afterwards) and I am sure it will work again, and we will have a new milestone regarding stable releases.

Lud.

Opitz 05-07-2012 10:49 AM

Quote:

Originally Posted by SG1_Lud (Post 420976)
Hi Majo:


I believe that it was a very difficult decision for them, to release this alpha-beta testing version or not. I imagine that the team was divided regarding that, but finally they decide to release.

The community was putting a lot of pressure, because is too long since the last patch, and because of the CTD online.

There was a poll about if it was preferred by us to wait until everything was perfect, or release it in whatever the current state was, to HELP with the testing process.

So finally they released, put a big warning, this is ALPHA DX-10, and asked us for help.

The results are what we know, and in line with what we could expect, seeing the results of the poll I mention before: a good part of the community took it as the patch they were expecting and a good part of the community took it as a testing release, and began to do correct tests (correct installs, methodic tests, hardware wise, in short, people who knows how to test which iit is not easy).


So I can understqnd that for a good amount of people, the patch is dissapointing, specially when they start to see unfinished things, graphics errors and so on. Many of them are surely very easy to see ( I've seen so far z-offsets errors, alpha-channel errors, and some new CDT which could be related to normal and easily fixable code errors).

But I think they know what they are doing, and he must be patient. it's only a few days since they released this version.

I remember clearly, short after the NA release, we were in the exaxt same situation, and then they came with a patch that impressed nearly 100% af all
of us, that was when we got the new amazing sounds and lot of new features. Please check back in time and see the reactions of the community in that patch (sorry I dont remember the exact version number). Then the infamous online CTD appeared, spoiling all this amazing job.

I only hope that Luthier and team can read correctly the forum reactions, and permit us to continue testing small new releases fixing this and that, and dont get blinded by the reactions of those who want to play now (understandable) and dont want to lose time testing. To this ones, please be patient, let us do the job of testing to the rest so the game can be fixed for all.

This method has worked in the past (again, see history around september 2011 and afterwards) and I am sure it will work again and we will have a new milestone regarding stable releases.

Lud.

Yeah, this is optimistic and positive approach. But every action has reaction. Reaction here is that community will shrink once again. I really don't know how many people will be here to do this testing for next several months... Btw... Summer is coming soon....

Ze-Jamz 05-07-2012 10:58 AM

People will stay and play if we have regular updates and patches to test..simple as that..

Id rather have an unfinished Alpha/Beta whatever you wanna call it to test and see than nothing at all...its the nothing at all that f*ks people off, especially at this stage of the game as in when it was first released.

Plus it helps the Devs...

For the life of me I don't know why we were not testing this before now, I guess they have their reasons

III/JG53_Don 05-07-2012 11:56 AM

Nice thread Majo! Sure the pressure must be overwhelming for the devs and I feel a bit sorry for them.

We demanded the patch and now we got one which is unfinished in few parts. Damned if they do, damned if they don't! ;)

Allthough I must admit that I am a bit confused about the results of the patch ( esp. the results relating to worse or same performance of many users ) (see my post http://forum.1cpublishing.eu/showthr...t=31780&page=7) I am just saying to myself that this is due to the patch being nothing more like an alpha to crush the remaining bugs of the new engine.

Since they stated that users should see at least a 50% increase (or more like 100% considering the comment on "roughly doubles the fps) I just hope that this Alpha/Beta is no reflection of the upcoming official patch. And with that Im not talking about the graphic bugs which are expected by me due to the extensive engine rewrite.

Ailantd 05-07-2012 12:06 PM

The problem is that for a lot of people, me included, and after a lot of months, this patch does not fix anything and "breaks" a lot of things that worked well. For that people there is nothing in this patch that can be seen in a positive way but a steep backwards, and for a lot of people that is very hard to assume after all this time, even being alpha, beta or gamma. I´m in the industry myself and I can understand that a mayor rework has this problems. But even me expected more than this for a patch that they have decided to launch for testing. They claimed almost no CTD, but a lot of us are experiencing CTD every 10 minutes even offline. I can´t see how this could go through their own beta testing. It´s not like they would say, we are experiencing CTD every 10 min, but we can´t found the problem, we need your help and logs to catch it... I could understand that.

GraveyardJimmy 05-07-2012 12:25 PM

Quote:

Originally Posted by Ailantd (Post 421026)
The problem is that for a lot of people, me included, and after a lot of months, this patch does not fix anything and "breaks" a lot of things that worked well. For that people there is nothing in this patch that can be seen in a positive way but a steep backwards, and for a lot of people that is very hard to assume after all this time, even being alpha, beta or gamma. I´m in the industry myself and I can understand that a mayor rework has this problems. But even me expected more than this for a patch that they have decided to launch for testing. They claimed almost no CTD, but a lot of us are experiencing CTD every 10 minutes even offline. I can´t see how this could go through their own beta testing. It´s not like they would say, we are experiencing CTD every 10 min, but we can´t found the problem, we need your help and logs to catch it... I could understand that.

One of the programmers said in relation to CTD:

"this beta was aimed at the elimination of the graphics and the game crashes and memory leaks, some problems (such as, for example, joint flight departures for several multiengined planes) were found and Fixed, but unfortunately not all, we hope, with dumps from a large number of players remaining will be easier to locate. "

carguy_ 05-07-2012 12:26 PM

Similar sentiments here, Majo.

I am a bit disappointed like most of the other users, though I don`t see a reason why we should help the team getting burned out. I saw that a lot of times. When you`re working hard, get frustrating results and big pressure from others, even love for a project will not last forever. And for this project I think it is so ambitious that it defines the persons working in it. Some time ago Luthier stated that the team was given some more time to work on this game and the next one. I don`t feel like ruining their enthusiasm.
I can always state how disappointed I am, but that doesn`t mean I have to be negative every time I post. Doesn`t help anyone really.

I always keep reminding myself that the worst I can feel is being cheated as a customer. For them it is losing their jobs, their dreams of this project getting real and their private lives torn (don`t say you never feel bad at home when you have that bad day at work).
What I see in CloD is dream of achieving the heights of air simming, especially when compared to other titles from the same genre. I don`t really agree that 1C should be THAT ambitious. It`s just that if they can achieve what they want, my simming experience will get better somewhere along the way.

And the last thing I think abou is that I myself do not work too well under pressure. When I work under pressure I make mistakes. Stupid mistakes. So I can totally relate to the IL2 team. And I will be the last person to add to the pressure, especially the negative type. It is not needed. It makes them nervous, maybe even affraid. I don`t think that thhe case of a video game is sucha case where pressure is mandatory. Sure, it is everyday experience of a programmer. But do I have to add to it? No. I can wait. If this means giving me the best simming experience ever then I`m glad to.

Keep the faith and never give up. ~S!~

Ailantd 05-07-2012 12:33 PM

Quote:

Originally Posted by GraveyardJimmy (Post 421038)
One of the programmers said in relation to CTD:

"this beta was aimed at the elimination of the graphics and the game crashes and memory leaks, some problems (such as, for example, joint flight departures for several multiengined planes) were found and Fixed, but unfortunately not all, we hope, with dumps from a large number of players remaining will be easier to locate. "

Yes I know, they also said they have found only 0.8 CTD day.
A lot of people have over 144 CTD day.


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