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When AI will be improved?
When AI will be improved?
Its in total misunderstanding. When the Wellington, Short Sunderland (with 4 engines) ect. stops to do barrels and A.I. fighters will do something more than small boom and zoom and thats all. How is it possible than in IL-2 we have nice AI and in the next "show" of IL2 series (CoD) it was come back to 1999/2001 with AI? :confused: |
Mate, the AI beggars belief in this installment. An absolute sham.
The one thing I am actually happy about though are the AI gunners... they aren't ridiculous sniper shots like before- usually anyway. |
this is with supplied quick missions? see
http://forum.1cpublishing.eu/showthread.php?t=31193 based on work here http://simhq.com/forum/ubbthreads.ph...ml#Post3543201 this gets rid of the worst excesses in ai behaviour. careful use of skill settings by mission builders can create some quite good results (imho- and also some really awful ones:-P ). Like IL2, user made missions tend to be better in many aspects and should get better as more people come to understand how to utilize the options better(again imho) |
This does raise the idea that AI is not really as porked as people claim, it's just the missions provided weren't set up particularily well, but the tools to do so are fully available to us.
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There's also some stuff going on 'under the hood'- such as ai response to fuel levels and how this interacts with the skill levels, which mean we can never have 'full' control. |
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Maybe there should be an option for advanced scripters or whatever but most are better off using a simpler approach. I like this tool published here: http://forum.1cpublishing.eu/showthread.php?t=31573 Does the job for me so far. With a few improvements it'd be alright. But generally AI could be improved a bit. I agree. |
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