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Ingame names for static objects ???
Hello all,
need some help to identify static objects ingame: example: bob:Aircraft.AnsonMkI = Aircraft.AnsonMkI bob:Car.AEC_Regent_II = Chief Vehicle.AEC_Regent_II bob:Artillery.20_mm_Flak_38 = Artillery.20_mm_Flak_38 and for this stationary object ? ??? = Searchlight.150_cm_SearchLight_UK1 |
Send a server message of the object name as you spawn the object.
This will give you the correct name. |
Quote:
O and a search light... Quote:
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Quote:
You can test it with this script: Code:
using System; |
So there is no way to output the static objects with another method ???
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At the moment no. if the object is not a AiActor.
A AiActor is alwas created via OnActorCreated(), if my script doesn't show the Internalname of a object you placed on map, its not an AiActor. a AiActor can be a AiCart (AiAircraft, AiGroundActor), AiPerson and AiGroup (AiAirGroup, AiGroundGroup). |
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