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MP suggestion for SOW
Just a quick thought coming from long time bomber pilot in IL2.
Whenever there is something like organised bombing run on DF servers, everyone on the other side take fighters emediately. I believe this comes from most likely being able to see who is flying what when you press ('S' for me, not sure this key is default in IL2). My suggestion would be that when you press a key which brings up a list of pilots and planes they fly - you can only view who is piloting which plane on your team and only list of pilots for the other team - not their planes. This off course applies for full real servers with cockpit allways on, so it could be even a server based difficulty option bacause it has no purpose on servers with externals enabled. Thanks for reading, Thor |
Blood gore
I personally think that the Blood gore in the cockpit should be added if u are hit dead/wounded...EAW had this and i missed it in IL2.
Bring it on like an option in the configuration for thoose who wan't it. ;) |
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Original IL2 had this. But I'm talking about option which would add another level of imersion to already great game. Not cosmetic effects. |
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I'm with your suggestion T.}{.O.R., I can see the point... and "hynkel" a "blood and splatter" add-on could add something to game play... It would let you know when you've hit the pilot. I wonder if this is the kind of thing someone could make a mod with, with the (limited) tools Oleg is giving us? |
* bump *
Top idea THOR. There's alot of simple things Oleg could do to make the future game more immersive, and your idea is one. PS:: You don't need a "list" to see the "fighter" pilots, just see who is asking for Gore on the forums. :grin::grin: |
This has been needed for a long time. Flying bombers is hard enough without the other side getting 100% reliable intelligence on the aircraft types they are up against.
Of course the less honorable squads will simply use a log parser, and not only know your aircraft type, but also your exact position on the map. :rolleyes: |
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Nothing worse than knowing the enemy make-up with super server radar! Kills realism setting instantly. Also while we are at it, kills being given twenty minutes later when a plane crashes or botches a landing. Even on high realism settings this happens. Lets hope probables kills etc will be incorporated into the game. |
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Well, that's a bit tricky to do, but I too hope that we will have some kind of shared kill crediting in SoW. |
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