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-   -   Another Question - 109 Max ceiling ingame? (http://forum.fulqrumpublishing.com/showthread.php?t=29770)

gpang788 02-15-2012 10:00 AM

Another Question - 109 Max ceiling ingame?
 
Sorry guys, another question.

According to the game manual,

the 109 has a top ceiling of + - 10,000m

Ingame, the highest I could take it up to is 7,000 ++ m @ 12 prop pitch flying the E-1. The E-4, with auto prop pitch is even worse, clocking a max ceiling of only 5,000 m ++

Is this a bug or is there something I am doing wrong here?

Blackdog_kt 02-17-2012 07:14 PM

There are two problems here. First, the FMs need revision as almost no single aircraft in the sim can attain its historical performance values. According to the latest Friday update the developers are working on the FM, so a future patch will probably correct that.

Second, there is an operational error involved: you are flying at full fine pitch.

The best thing you can do is trim the aircraft to fly at about 250 kph (i think that's the best climb speed in the 109) and then add power to make it climb (the nose will rise to maintain 250kph and you will climb).

The higher you go, the lower the outside air pressure is and that means lower pressures inside the engine intake manifold as well: your Ata gauge will drop as you climb.

This means that you can add some throttle to bring it back up (i like to climb at about 1.2 Ata and loiter at 1.0 Ata to save fuel) and after a certain altitude not even full throttle will give you the full Ata you can get at ground level.

Now for the prop. Assuming you are cruise climbing like described, it's not efficient to climb at full fine pitch. 12:00 pitch is like 1st gear in a car: it pulls the car uphill with ease but it doesn't let you attain a high speed.

Similarly, full fine pitch is good for low speeds and high angles of climb (eg, at the top of a zoom climb in combat), or when you want to keep your speed under control and the engine responsive (eg, during approach and landing).

In fact, the higher you go you need to coarsen the pitch, because the outside air is thin and the propeller doesn't "bite" well at fine settings: it just turns really fast but doesn't generate much thrust.

Depending on how steeply i climb, i usually set the pitch between 10:10 and 11:00, coarsening a bit as i go to higher altitudes. Of course, if you coarsen it too much there is again a problem, because the propeller has more resistance and after a point the engine can't turn it efficiently.

It's a balancing act, you just need to play around with it and get a feel for it.

gpang788 02-19-2012 09:54 AM

What about planes like the 109 E-4? There isn't even a manual pp to play with?

CaptainDoggles 02-19-2012 04:31 PM

I have no idea what the ceiling is for the E-4 but it's much much higher than 5000 metres.

I've had the E-4 up to at least 8000.

Perhaps you are climbing too steeply.

gpang788 02-19-2012 06:44 PM

Quote:

Originally Posted by CaptainDoggles (Post 392099)
I have no idea what the ceiling is for the E-4 but it's much much higher than 5000 metres.

I've had the E-4 up to at least 8000.

Perhaps you are climbing too steeply.

What speed and angle do you climb at?

VO101_Tom 02-19-2012 07:09 PM

I can climb to 7400-7600 m, full throttle, manual PP around 2300 engine rpm. Climb speed around 200, with slow (i mean very slow) climb rate. If you pull the stick, the wing angle of attack exceed the critical value, and it WILL descend, even if the nose is pointing upwards.
The ingame ceiling is 8000m (if the altmeter set to zero properly ;) , the Spit IIa stopped climbing in this alt.

There is a promise by the devs, that this will improve.

gpang788 02-20-2012 06:01 AM

Yup 7400-7600 m is just about there for me too.

Can't clmb any higher beyond that.

Varrattu 02-28-2012 04:39 PM

Do we speak about service ceiling or absolute ceiling?

Regards Varrattu

VO101_Tom 02-28-2012 05:15 PM

Quote:

Originally Posted by Varrattu (Post 395075)
Do we speak about service ceiling or absolute ceiling?

Regards Varrattu

I don't understand your question.
We speak about the ingame FM limitations.

robtek 02-28-2012 05:15 PM

I believe the absolute ceiling, the service ceiling for the 109E should be 11.000m, a bit higher then the spit mkII with 10.500, afaik.
The absolute ceiling is again a bit higher, so that some superior spit II would be able to climb above a worn out 109.


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