![]() |
Friday Development Update - November 18, 2011
Gentlemen,
A short update today. Continuing to work on all fronts. The graphics reload has finally reached a sufficiently stable alpha state. Public beta is within reach. We’ll be benchmarking it next week and releasing the results. At this point we ourselves do not know how much better it’s gotten, and we’re as excited to learn as you are. The sound has also gotten much fuller and bigger and more varied. We have ambient sounds, much more “vocal” airframe, and other cool things. I really enjoy listening to the game as I fly and look around. Our team also continues to grow. We’ve just had two more people start on Wednesday. We almost ran out of space in the office that seemed half-empty when we were developing Cliffs of Dover. I’ll conclude our tonight’s broadcast with a few photos. One shows the ongoing work on our FM; the guys are poring over Spitfire performance data (thanks Sean). The next one shows our graphics rewriting hero who is too shy to face the camera. He spent countless hours going over old code and making it better, and the game wouldn’t be what it is without his tireless efforts. http://farm7.static.flickr.com/6217/...e0fa35dedc.jpg IMG_20111118_135628 by IL2Sturmovik, on Flickr http://farm7.static.flickr.com/6039/...e21d0bba74.jpg IMG_20111118_153821 by IL2Sturmovik, on Flickr |
wow, are the friday's update back? this would be great, thank you and good work :)
|
Thankyou!
|
Thanks for the update. Sounds great so far :)
|
Thanks Luthier, looking forward to beta testing the new updates :)
|
Much appreciated, this post is.
|
Thanks for the update, you see it wasn't that bad to type in a little information.
|
Thanks Luthier!
|
Well THANK YOU FOR THAT!
Your customer support is making progress! |
It all sounds very exciting!
Thank you for the heads up! |
All times are GMT. The time now is 07:32 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.