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-   -   "Poll" who is getting stutters with what Video Ram (http://forum.fulqrumpublishing.com/showthread.php?t=27226)

RickRuski 10-19-2011 07:10 AM

"Poll" who is getting stutters with what Video Ram
 
Some of us are still getting stutters in the game play, to help the developers find what is causing the problem please reply to the poll questions: -

(1) I have more that 1 gb of V/R and have stutters

(2) I have 1 gb or less of V/R and have stutters

(3) I have more than 1 gb of V/R and have no stutters

(4) I have 1 gb or less of V/R and have no stutters



I am trying to determine if the stutters some of us have is V/R related



RickRuski

Qpassa 10-19-2011 07:30 AM

just at low altitude over London ;)
London is the problem :P

pupo162 10-19-2011 07:51 AM

well 1 or less seems too general since the trend thsi days is 1 gigabyte, and the recommended is 1.

FFCW_Urizen 10-19-2011 08:12 AM

Quote:

Originally Posted by Qpassa (Post 351299)
just at low altitude over London ;)
London is the problem :P

same here, though not as bad as before the patch. they are barely noticeable, you really have to work on it to spot them :D

LoBiSoMeM 10-19-2011 08:26 AM

Useless topic.

Define "stutters" first, please...

Qpassa 10-19-2011 08:30 AM

when It stops a bit

pupo162 10-19-2011 08:34 AM

Quote:

Originally Posted by LoBiSoMeM (Post 351318)
Useless topic.

Define "stutters" first, please...

freezes fps frops that are not constant, lets say you average a steady 50 fps, and for about a second the game drops to 1 fps, freezes andd then comebacks and so on...


google is your friend too.

Mad G 10-19-2011 12:10 PM

Quote:

Originally Posted by LoBiSoMeM (Post 351318)
Useless topic.

Define "stutters" first, please...

Gagueira.

Tavingon 10-19-2011 12:24 PM

During shooting enemy planes up, fire smoke and dussst

LoBiSoMeM 10-19-2011 04:10 PM

Quote:

Originally Posted by pupo162 (Post 351321)
freezes fps frops that are not constant, lets say you average a steady 50 fps, and for about a second the game drops to 1 fps, freezes andd then comebacks and so on...


google is your friend too.


Well, so we'll ALWAYS have "stutters", because we ALWAYS will need to load map/textures in some point. Perfect streaming in a flight sim, with fast aircraft movingo over terrain is hard to do without some loading points.

As i always said, we have these "stutters" even in IL-2 1946 in today hardware, and we have in ArmA2 and any other big map title...

Maybe with more RAM usage, really x64 suport...


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