Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   Fantasy Wars (http://forum.fulqrumpublishing.com/forumdisplay.php?f=88)
-   -   Asadexes... idea for a mod (http://forum.fulqrumpublishing.com/showthread.php?t=2701)

Maluzu 02-11-2008 12:49 PM

Asadexes... idea for a mod
 
Perhaps I am offbase on this one.. I am new to FW..

Would it be possible to edit the multiplayer missons to allow folks to build their own forces rather than be stuck with preselected troops? Similar to how "The Gambit" works, you get a stack of gold and you design your forces.

It would make a huge difference in getting some friends of mine interested.

Thoughts?

asadexes 02-11-2008 01:14 PM

Sure you can!

You can do it in Multiplayer missions as in Single Missions.
I think, but i'm not so sure, it's a trigger at the start of the mission.
It allows you to buy units before the mission start or also during the mission as in the single player game.
Now i'm making a big RPG map with many quests and subquest, but when i'll have a bit of time and when a real multiplayer lobby will be online i'll make a multi map with custom armies.

Maluzu 02-12-2008 03:37 AM

"but when i'll have a bit of time and when a real multiplayer lobby will be online i'll make a multi map with custom armies."
_______________________________________
Me and a few friends of mine will be eagerly waiting :)

Magog 02-12-2008 11:48 AM

You can fix this yourself I think, if you have the editor and a few minutes to spare. :)

First you need a trigger. Go to the "Module" menu and select "Trigger editor". If you want to deploy on the first turn, you make a task with the condition "Game - Mission started" and the action "Game - Start deploy round at next turn". Very simple. :)

You also have to make sure there are deploy zones available (in the objects palette in the editor there's an icon with a green arrow and a yellow square.)

If you are editing one of the multiplayer maps that came with the game, you might want to remove all units already placed on the map. Go to the "Map" menu, select "units" and click "Delete all".

asadexes 02-12-2008 01:37 PM

Thanks, i'll do immediatly for my new map

Maluzu 02-12-2008 01:43 PM

VERY COOL... I will be spending time on making multiplayer maps worth playing.

I am super excited... I hope I can figure it out.

If Fantasy Wars has custom forces and pit multiple players against each other in online battles it will gain a huge following. Lobby or not, this is going to be a huge factor in gaining popularity.

I know that once I can be proud of the multiplayer options I will be pushing this game to everyone I know, (several hundred employees at work for starters... heh)

Basically, create an unofficial multiplayer map pack with allot of variety.



Another question, can you allow it so players can select which type of army they want to use. For example, the result could be ork vs ork vs ork.

Maluzu 02-12-2008 02:24 PM

I got it to the point of... no preselected and deployed units, however I have no cash for force selection. Two deploy zones per side.
I will poke around a bit more, I am editing MP3 (saving as MP3-TEST).


EDIT: I added an event to give active player 1964 gold, but I still cant seem to deploy anything. Missing something... hmm

asadexes 02-12-2008 02:31 PM

post here your files if you want

Magog 02-12-2008 02:45 PM

Go to the "Map" menu and click "Fractions". Here you can set the initial amount of gold for each player, and this is also where you change races if you want to battle orc vs orc for example. If you choose to edit a fraction you can change starting units in the reserve list, what units are available for purchase and so on. Very easy once you get the hang of it. :)

And to be able to deploy you must have units in the reserves list, which you don't have by default in MPM3, so you must buy some first in this case.

asadexes 02-12-2008 03:03 PM

you must also to set the units avaible to buy,
this also you can do in the fractions-edit menu


All times are GMT. The time now is 07:52 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.