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[Request to dev's] Several scripts in mission
Having got the hang of basic scripting, I'm now up to incorporating several different scripts into one mission. Spawn sub-mission; ambulance/fuel truck at airfields, despawn AI's after landing. These script have calls in common to some methods, especially the ontickgame method. To do this, I need to copy out only the relevant code for that method & paste into the method section of the master script (which is a PITA. here's my idea for further enhancedment:
1. Have a directory dialog in the script window of the mission brief. 2. Allow scripts to picked from the dialog & 'automatically' loaded into the script window, 3. on auto-pasting a script, have an in-built algorithm that will ... a. remove multiple calls to the same core component b. parse out script text for each method & paste into any existing method text section |
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